It is very important to know that how cane we create a Dll from an empty project and how can we use it.
Creating a library:-
We can create it by following steps:-
2)We need the function with the following syantax.
Creating a library:-
We can create it by following steps:-
2)We need the function with the following syantax.
#include<iostream>
#include <cstdio> // instead of <stdio.h>
#include <cstdlib> // instead of <stdlib.h>
#include <conio.h> //-- do not use
#include <cstring> // instead of <string.h>
using namespace std;
//C++ style header decoration in the dll
__declspec(dllexport) int __stdcall add(int a ,int b )
{
return a+b;
}
//c style header declartion in the dll
extern "C" __declspec(dllexport) int _stdcall sub(int a ,int b )
{
return a-b;
}
//C++ style header decoration in the dll
__declspec(dllexport)int _cdecl mul(int a ,int b )
{
return a*b;
}
//c style header declartion in the dll
extern "C" __declspec(dllexport)int _cdecl divide(int a ,int b )
{
return a/b;
}
3)Now, we need to follow these steps:-
project properties -> general->project defaults ->configuration type->choose dynamic library(.dll)
4)Then we need to build it .After building it the .lib file is generated .
(5)Now we Can use these functions into other files by including .lib file and header files into that project.
Using the created library: -.We can use the created library by adding this .lib file to that project in which we want to use it.We need to create a new project and call the functions in that project after adding the library.We need to write following code for using this library.
#include<iostream>
using namespace std;
//C++ style header decoration in the dll
int __stdcall add(int a ,int b );
//C style header declartion in the dll
extern "C" int _stdcall sub(int a ,int b );
//C++ style header decoration in the dll
int _cdecl mul(int a ,int b );
//C style header declartion in the dll
extern "C" int _cdecl divide(int a ,int b );
void main()
{
cout<<add(3,4);
cout<<sub(4,3);
cout<<mul(3,4);
cout<<divide(4,2);
}
There are two methods to adding the .lib fie:-
1)We need to go to add->existing item->choose .lib file
2)
(a)In the project property Go to VC++ Directories .In librery Directories add the full path where the .lib is placed.
(b)n the linker -->Input-->additional Dependencies -->add the .lib file of the dll generated.
Now we can easily use the library by adding any of these two methods.
*.lib function is required to build the function and .dll and .lib both required for the execution of the program.
project properties -> general->project defaults ->configuration type->choose dynamic library(.dll)
4)Then we need to build it .After building it the .lib file is generated .
(5)Now we Can use these functions into other files by including .lib file and header files into that project.
Using the created library: -.We can use the created library by adding this .lib file to that project in which we want to use it.We need to create a new project and call the functions in that project after adding the library.We need to write following code for using this library.
#include<iostream>
using namespace std;
//C++ style header decoration in the dll
int __stdcall add(int a ,int b );
//C style header declartion in the dll
extern "C" int _stdcall sub(int a ,int b );
//C++ style header decoration in the dll
int _cdecl mul(int a ,int b );
//C style header declartion in the dll
extern "C" int _cdecl divide(int a ,int b );
void main()
{
cout<<add(3,4);
cout<<sub(4,3);
cout<<mul(3,4);
cout<<divide(4,2);
}
There are two methods to adding the .lib fie:-
1)We need to go to add->existing item->choose .lib file
2)
(a)In the project property Go to VC++ Directories .In librery Directories add the full path where the .lib is placed.
(b)n the linker -->Input-->additional Dependencies -->add the .lib file of the dll generated.
*.lib function is required to build the function and .dll and .lib both required for the execution of the program.
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